Playstyle
38 games
Playstyle radar
38 gamesCompared with Gold top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
37
of 100
Farming
CS pace, gold income and early-lane farm
29
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
61
of 100
What to work on
38 gamesAggressionStart here
Solo kills / game
1.6 vs 2.9 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
CS / min
6.2 vs 6.7 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
379 vs 407 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Strengths
Epic monsters / game
1.4 vs 0.8
87 of 100 against top laners, and it matters: the better half of Gold top laners wins 68% of games, the other half 32%.
Deaths / min
0.16 vs 0.21
78 of 100 against top laners, and it matters: the better half of Gold top laners wins 67% of games, the other half 32%.
Time spent dead
9% vs 11%
73 of 100 against top laners, and it matters: the better half of Gold top laners wins 64% of games, the other half 35%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 63 of 100, built on 0.19 deaths a minute and 9% time spent dead. Aggression trails at 33, with 3% first blood rate.
Among top laners
Gold top laners with above-median solo kills a game win 60% of games; below it, 41%.
In your wins 1.3, in your losses 1.2 · 19W 19L
Gold top laners with above-median CS a minute win 57% of games; below it, 42%.
In your wins 6.1, in your losses 6.0 · 19W 19L
Gold top laners with above-median gold a minute win 67% of games; below it, 32%.
In your wins 411, in your losses 358 · 19W 19L