Playstyle
39 games
Playstyle radar
39 gamesCompared with Emerald supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
25
of 100
Farming
CS pace, gold income and early-lane farm
32
of 100
Vision
Vision score, control wards and ward clears
64
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
72
of 100
What to work on
39 gamesDamageStart here
Damage / min
249 vs 371 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
Gold / min
300 vs 312 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Aggression
Kills / min
0.04 vs 0.08 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Epic monsters / game
2.9 vs 1.6
100 of 100 against supports, and it matters: the better half of Emerald supports wins 73% of games, the other half 30%.
Deaths / min
0.13 vs 0.22
95 of 100 against supports, and it matters: the better half of Emerald supports wins 66% of games, the other half 32%.
Time spent dead
6% vs 9%
86 of 100 against supports, and it matters: the better half of Emerald supports wins 64% of games, the other half 34%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among supports, survivability leads at 76 of 100, built on 0.15 deaths a minute and 8% time spent dead. Damage trails at 26, with 14% team damage share.
Among supports
Emerald supports with above-median damage a minute win 52% of games; below it, 46%.
In your wins 604, in your losses 488 · 24W 15L
Emerald supports with above-median gold a minute win 68% of games; below it, 30%.
In your wins 397, in your losses 326 · 24W 15L
Emerald supports with above-median kills a minute win 54% of games; below it, 44%.
In your wins 0.16, in your losses 0.11 · 24W 15L