Playstyle
40 games
Playstyle radar
40 gamesCompared with Gold mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
60
of 100
Damage
Damage per minute and share of the team's damage
63
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
57
of 100
Objectives
Epic monsters, objective damage and plates
72
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
27
of 100
What to work on
40 gamesSurvivabilityStart here
Time spent dead
14% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.25 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS at 10 min
63.4 vs 69.6 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Epic monsters / game
2.0 vs 1.0
100 of 100 against mid laners, and it matters: the better half of Gold mid laners wins 76% of games, the other half 39%.
Damage / min
1004 vs 845
74 of 100 against mid laners, and it matters: the better half of Gold mid laners wins 60% of games, the other half 39%.
Solo kills / game
3.6 vs 2.4
74 of 100 against mid laners, and it matters: the better half of Gold mid laners wins 60% of games, the other half 42%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among mid laners, objectives leads at 72 of 100, built on 2.0 epic monsters a game and 362 objective damage a minute. Survivability trails at 26, with 14% time spent dead.
Among mid laners
Gold mid laners with less time spent dead than the median win 64% of games; with more, 35%.
In your wins 14%, in your losses 14% · 20W 20L
Gold mid laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
In your wins 0.24, in your losses 0.27 · 20W 20L
Gold mid laners with above-median CS at 10 min win 54% of games; below it, 45%.
In your wins 60.9, in your losses 56.0 · 20W 20L