Playstyle
23 games
Playstyle radar
23 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
21
of 100
Damage
Damage per minute and share of the duo's damage
20
of 100
Frontline
Damage soaked and mitigated for the duo
16
of 100
Utility
Healing and shielding for the duo
65
of 100
Control
Crowd control uptime and immobilizations
10
of 100
Mechanics
Skillshots landed and dodged
42
of 100
What to work on
23 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.1 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Frontline
Damage mitigated / min
1674 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Damage
Damage / min
1177 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 65 of 100, built on 133 ally heal + shield a minute and 133 heals + shields a minute. Control trails at 10, with 1.1 CC seconds a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
Arena players with above-median damage a minute win 56% of games; below it, 10%.