Playstyle
19 games
Playstyle radar
19 gamesCompared with Gold junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
58
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
What to work on
19 gamesFarmingStart here
CS / min
5.9 vs 6.6 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Solo kills / game
0.8 vs 1.4 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
First blood rate
0% vs 6% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Turret plates / game
7.2 vs 4.0
96 of 100 against junglers, and it matters: the better half of Gold junglers wins 76% of games, the other half 28%.
Objective damage / min
1192 vs 933
83 of 100 against junglers, and it matters: the better half of Gold junglers wins 79% of games, the other half 20%.
Damage / min
838 vs 679
76 of 100 against junglers, and it matters: the better half of Gold junglers wins 58% of games, the other half 41%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 60 of 100, built on 9% time spent dead and 0.20 deaths a minute. Farming trails at 34, with 23.8 CS at 10 min.
Among junglers
Gold junglers with above-median CS a minute win 66% of games; below it, 33%.
Gold junglers with above-median solo kills a game win 58% of games; below it, 44%.
Gold junglers with above-median first blood rate win 56% of games; below it, 49%.