Playstyle
16 games
Playstyle radar
16 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
34
of 100
What to work on
16 gamesSurvivabilityStart here
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.25 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS at 10 min
60.4 vs 64.1 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 63 of 100, built on 919 damage a minute and 25% team damage share. Survivability trails at 35, with 12% time spent dead.
Among bot laners
Emerald bot laners with less time spent dead than the median win 64% of games; with more, 34%.
Emerald bot laners with fewer deaths a minute than the median win 67% of games; with more, 31%.
Emerald bot laners with above-median CS at 10 min win 55% of games; below it, 44%.