Playstyle
12 games
Playstyle radar
12 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
15
of 100
Damage
Damage per minute and share of the team's damage
5
of 100
Farming
CS pace, gold income and early-lane farm
9
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
15
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
12 gamesDamageStart here
Damage / min
517 vs 861 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
5.4 vs 7.3 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
342 vs 429 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, survivability leads at 43 of 100, built on 11% time spent dead and 0.22 deaths a minute. Damage trails at 4, with 15% team damage share.
Among mid laners
mid laners with above-median damage a minute win 61% of games; below it, 39%.
mid laners with above-median CS a minute win 56% of games; below it, 44%.
mid laners with above-median gold a minute win 69% of games; below it, 31%.