Playstyle
15 games
Playstyle radar
15 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
57
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
59
of 100
What to work on
15 gamesObjectivesStart here
Objective damage / min
196 vs 318 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Turret plates / game
5.4 vs 8.6 typical
Push for plates after a won trade instead of resetting.
Aggression
First blood rate
0% vs 9% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Time spent dead
7% vs 11%
94 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 64% of games, the other half 35%.
Deaths / min
0.14 vs 0.21
90 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 67% of games, the other half 32%.
Kills / min
0.35 vs 0.25
79 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 64% of games, the other half 35%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 61 of 100, built on 9% time spent dead and 0.20 deaths a minute. Farming trails at 37, with 46.8 CS at 10 min.
Among mid laners
Platinum mid laners with above-median objective damage a minute win 73% of games; below it, 26%.
Platinum mid laners with above-median turret plates a game win 76% of games; below it, 27%.
Platinum mid laners with above-median first blood rate win 57% of games; below it, 49%.