Playstyle
12 games
Playstyle radar
12 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
20
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
31
of 100
What to work on
12 gamesSurvivabilityStart here
Deaths / min
0.29 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Damage
Damage / min
676 vs 864 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Objective damage / min
180 vs 318 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Strengths
Epic monsters / game
1.6 vs 1.0
83 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 76% of games, the other half 39%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, vision leads at 47 of 100, built on 1.7 control wards a game and 1.00 vision score a minute. Farming trails at 21, with 359 gold a minute.
Among mid laners
Platinum mid laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Platinum mid laners with above-median damage a minute win 60% of games; below it, 39%.
Platinum mid laners with above-median objective damage a minute win 73% of games; below it, 26%.