Playstyle
17 games
Playstyle radar
17 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Farming
CS pace, gold income and early-lane farm
20
of 100
Vision
Vision score, control wards and ward clears
23
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
20
of 100
What to work on
17 gamesSurvivabilityStart here
Time spent dead
15% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.27 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
6.0 vs 7.3 typical
Catch the side wave between fights instead of standing in the river.
Strengths
First blood rate
22% vs 9%
87 of 100 against mid laners, and it matters: the better half of mid laners wins 58% of games, the other half 49%.
Identity
Duelist
Hunts solo kills and wins the 1v1.
Among mid laners, aggression leads at 63 of 100, built on 2.9 solo kills a game and 35% first blood rate. Survivability trails at 19, with 15% time spent dead.
Among mid laners
mid laners with less time spent dead than the median win 65% of games; with more, 35%.
mid laners with fewer deaths a minute than the median win 69% of games; with more, 31%.
mid laners with above-median CS a minute win 56% of games; below it, 44%.