Playstyle
32 games
Playstyle radar
32 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
27
of 100
Damage
Damage per minute and share of the duo's damage
32
of 100
Frontline
Damage soaked and mitigated for the duo
34
of 100
Utility
Healing and shielding for the duo
50
of 100
Control
Crowd control uptime and immobilizations
11
of 100
Mechanics
Skillshots landed and dodged
49
of 100
What to work on
32 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
0.9 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Frontline
Damage mitigated / min
1879 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Damage
Damage / min
1253 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Identity
Contender
No axis stands out above the field.
Among Arena players, utility leads at 50 of 100, built on 52 heals + shields a minute and 52 ally heal + shield a minute. Control trails at 11, with 0.9 CC seconds a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.2, in your losses 0.8 · 12W 20L
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 3151, in your losses 1116 · 12W 20L
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1942, in your losses 840 · 12W 20L