Playstyle
16 games
Playstyle radar
16 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
65
of 100
Farming
CS pace, gold income and early-lane farm
59
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
64
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
85
of 100
What to work on
16 gamesVisionStart here
Wards cleared / game
2.1 vs 2.9 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Deaths / min
0.15 vs 0.23
96 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 67% of games, the other half 31%.
Time spent dead
7% vs 10%
94 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 64% of games, the other half 34%.
Epic monsters / game
2.2 vs 1.4
87 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 75% of games, the other half 31%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 86 of 100, built on 0.16 deaths a minute and 8% time spent dead. Aggression trails at 48, with 6% first blood rate.
Among bot laners
Emerald bot laners with above-median wards cleared a game win 53% of games; below it, 46%.