Playstyle
12 games
Playstyle radar
12 gamesCompared with Silver bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
27
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
30
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
34
of 100
What to work on
12 gamesFarmingStart here
CS / min
6.6 vs 7.8 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
52.7 vs 64.4 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Aggression
Kills / min
0.19 vs 0.28 typical
Convert the leads you build into kills on the map instead of resetting on them.
Strengths
Epic monsters / game
2.5 vs 1.4
100 of 100 against Yasuo players, and it matters: the better half of Yasuo bot laners wins 75% of games, the other half 38%.
Solo kills / game
1.5 vs 0.9
74 of 100 against Yasuo players, and it matters: the better half of Yasuo bot laners wins 62% of games, the other half 49%.
Vision score / min
0.86 vs 0.64
87 of 100 against Yasuo players, and it matters: the better half of Yasuo bot laners wins 55% of games, the other half 50%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
An even profile among bot laners: farming peaks at 44 while survivability sits at 30, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among bot laners
Yasuo bot laners with above-median CS a minute win 61% of games; below it, 43%.
Yasuo bot laners with above-median CS at 10 min win 58% of games; below it, 46%.
Yasuo bot laners with above-median kills a minute win 68% of games; below it, 36%.