Playstyle
10 games
Playstyle radar
10 gamesCompared with Gold bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
22
of 100
Farming
CS pace, gold income and early-lane farm
47
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
67
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
72
of 100
What to work on
10 gamesDamageStart here
Damage / min
635 vs 826 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.18 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Vision
Wards cleared / game
1.4 vs 2.3 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Time spent dead
7% vs 10%
79 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 64% of games, the other half 36%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 72 of 100, built on 7% time spent dead and 0.19 deaths a minute. Damage trails at 24, with 628 damage a minute.
Among bot laners
Gold bot laners with above-median damage a minute win 62% of games; below it, 37%.
Gold bot laners with above-median kills a minute win 66% of games; below it, 33%.
Gold bot laners with above-median wards cleared a game win 54% of games; below it, 47%.