Playstyle
13 games
Playstyle radar
13 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
69
of 100
Damage
Damage per minute and share of the team's damage
79
of 100
Farming
CS pace, gold income and early-lane farm
24
of 100
Vision
Vision score, control wards and ward clears
56
of 100
Objectives
Epic monsters, objective damage and plates
39
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
40
of 100
What to work on
13 gamesFarmingStart here
CS / min
6.2 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
58.2 vs 66.2 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Kills / min
0.46 vs 0.25
100 of 100 against bot laners, and it matters: the better half of bot laners wins 68% of games, the other half 32%.
Damage / min
1194 vs 859
100 of 100 against bot laners, and it matters: the better half of bot laners wins 63% of games, the other half 37%.
Gold / min
546 vs 482
94 of 100 against bot laners, and it matters: the better half of bot laners wins 71% of games, the other half 29%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 80 of 100, built on 29% team damage share and 1056 damage a minute. Farming trails at 25, with 6.0 CS a minute.
Among bot laners
bot laners with above-median CS a minute win 59% of games; below it, 41%.
bot laners with above-median CS at 10 min win 56% of games; below it, 44%.
bot laners with less time spent dead than the median win 66% of games; with more, 34%.