Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ top laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
74
of 100
Vision
Vision score, control wards and ward clears
73
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
79
of 100
last 60season400 games
What to work on
60 gamesObjectivesStart here
Epic monsters / game
0.3 vs 0.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Aggression
First blood rate
11% vs 19% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Deaths / min
0.17 vs 0.23
86 of 100 against Master+ Fiora players, and it matters: the better half of Fiora top laners wins 69% of games, the other half 33%.
Time spent dead
9% vs 12%
84 of 100 against Master+ Fiora players, and it matters: the better half of Fiora top laners wins 65% of games, the other half 36%.
CS / min
8.4 vs 7.7
80 of 100 against Master+ Fiora players, and it matters: the better half of Fiora top laners wins 62% of games, the other half 40%.
Identity
Farm Focused
Builds leads through gold and CS.
Among top laners, farming leads at 78 of 100, built on 7.8 CS a minute and 461 gold a minute. Objectives trails at 49, with 0.3 epic monsters a game.
Among top laners
Fiora top laners with above-median epic monsters a game win 70% of games; below it, 41%.
This season, in your wins 1.1, in your losses 0.5 · 208W 192L
Fiora top laners with above-median first blood rate win 59% of games; below it, 49%.
This season, in your wins 20%, in your losses 13% · 208W 192L