Playstyle
20 games
Playstyle radar
20 gamesCompared with Emerald mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
30
of 100
Damage
Damage per minute and share of the team's damage
33
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
71
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
53
of 100
What to work on
20 gamesFarmingStart here
CS at 10 min
60.8 vs 73.3 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Damage
Damage / min
755 vs 866 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Survivability
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Turret plates / game
10.3 vs 8.5
72 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 77% of games, the other half 26%.
Wards cleared / game
4.4 vs 2.0
100 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 53% of games, the other half 47%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among mid laners, vision leads at 70 of 100, built on 4.0 wards cleared a game and 1.8 control wards a game. Aggression trails at 29, with 0% first blood rate.
Among mid laners
Emerald mid laners with above-median CS at 10 min win 53% of games; below it, 45%.
In your wins 56.3, in your losses 57.9 · 10W 10L
Emerald mid laners with above-median damage a minute win 60% of games; below it, 39%.
In your wins 847, in your losses 644 · 10W 10L
Emerald mid laners with fewer deaths a minute than the median win 67% of games; with more, 31%.
In your wins 0.19, in your losses 0.25 · 10W 10L