Playstyle
50 games
Playstyle radar
50 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Farming
CS pace, gold income and early-lane farm
56
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
50 gamesSurvivabilityStart here
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Damage / min
971 vs 703
100 of 100 against junglers, and it matters: the better half of Emerald junglers wins 58% of games, the other half 40%.
Turret plates / game
5.9 vs 4.2
75 of 100 against junglers, and it matters: the better half of Emerald junglers wins 76% of games, the other half 26%.
First blood rate
22% vs 6%
95 of 100 against junglers, and it matters: the better half of Emerald junglers wins 56% of games, the other half 48%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 64 of 100, built on 24% team damage share and 889 damage a minute. Objectives trails at 46, with 1.6 epic monsters a game.
Among junglers
Emerald junglers with less time spent dead than the median win 69% of games; with more, 29%.
In your wins 9%, in your losses 13% · 25W 25L