Playstyle
12 games
Playstyle radar
12 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
31
of 100
Damage
Damage per minute and share of the team's damage
40
of 100
Farming
CS pace, gold income and early-lane farm
34
of 100
Vision
Vision score, control wards and ward clears
78
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
74
of 100
What to work on
12 gamesFarmingStart here
Gold / min
446 vs 490 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Damage
Damage / min
767 vs 870 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.21 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Strengths
Deaths / min
0.16 vs 0.23
91 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 67% of games, the other half 31%.
Time spent dead
9% vs 10%
72 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 64% of games, the other half 34%.
Vision score / min
0.90 vs 0.66
88 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 52% of games, the other half 46%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, vision leads at 81 of 100, built on 3.0 control wards a game and 1.13 vision score a minute. Aggression trails at 31, with 0.18 kills a minute.
Among bot laners
Emerald bot laners with above-median gold a minute win 70% of games; below it, 28%.
Emerald bot laners with above-median damage a minute win 62% of games; below it, 36%.
Emerald bot laners with above-median kills a minute win 66% of games; below it, 32%.