Playstyle
29 games
Playstyle radar
29 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
89
of 100
Damage
Damage per minute and share of the team's damage
97
of 100
Farming
CS pace, gold income and early-lane farm
66
of 100
Vision
Vision score, control wards and ward clears
53
of 100
Objectives
Epic monsters, objective damage and plates
58
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
17
of 100
What to work on
29 gamesSurvivabilityStart here
Deaths / min
0.30 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
16% vs 12% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Epic monsters / game
0.1 vs 0.6 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Kills / min
0.81 vs 0.37
100 of 100 against Katarina players, and it matters: the better half of Katarina mid laners wins 71% of games, the other half 31%.
Solo kills / game
9.4 vs 2.8
100 of 100 against Katarina players, and it matters: the better half of Katarina mid laners wins 65% of games, the other half 39%.
Damage / min
1653 vs 942
100 of 100 against Katarina players, and it matters: the better half of Katarina mid laners wins 67% of games, the other half 36%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 95 of 100, built on 1558 damage a minute and 37% team damage share. Survivability trails at 15, with 15% time spent dead. That is the Assassin trade: survivability is not where this class wins games.
Among mid laners
Katarina mid laners with fewer deaths a minute than the median win 71% of games; with more, 31%.
Katarina mid laners with less time spent dead than the median win 67% of games; with more, 35%.
Katarina mid laners with above-median epic monsters a game win 68% of games; below it, 39%.