Playstyle
17 games
Playstyle radar
17 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
66
of 100
Farming
CS pace, gold income and early-lane farm
52
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
65
of 100
What to work on
17 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for mid laners. The strengths below are where the margin is widest.
Not a priority
Strengths
Damage / min
1301 vs 864
100 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 60% of games, the other half 39%.
Gold / min
506 vs 421
100 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 67% of games, the other half 32%.
Kills / min
0.40 vs 0.25
93 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 64% of games, the other half 35%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 64 of 100, built on 27% team damage share and 1016 damage a minute. Vision trails at 31, with 0.1 control wards a game.
Among mid laners