Playstyle
13 games
Playstyle radar
13 gamesCompared with Gold bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
38
of 100
Vision
Vision score, control wards and ward clears
27
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
42
of 100
What to work on
13 gamesFarmingStart here
CS / min
6.7 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Solo kills / game
0.4 vs 0.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Survivability
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Strengths
Turret plates / game
11.4 vs 9.1
77 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 77% of games, the other half 23%.
Gold / min
511 vs 473
74 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 69% of games, the other half 30%.
Kill participation
55% vs 47%
84 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 53% of games, the other half 47%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 51 of 100, built on 815 damage a minute and 20% team damage share. Vision trails at 28, with 0.4 control wards a game.
Among bot laners
Gold bot laners with above-median CS a minute win 57% of games; below it, 43%.
Gold bot laners with above-median solo kills a game win 61% of games; below it, 46%.
Gold bot laners with fewer deaths a minute than the median win 67% of games; with more, 32%.