Playstyle
53 games
Playstyle radar
53 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
34
of 100
Damage
Damage per minute and share of the duo's damage
22
of 100
Frontline
Damage soaked and mitigated for the duo
33
of 100
Utility
Healing and shielding for the duo
50
of 100
Control
Crowd control uptime and immobilizations
40
of 100
Mechanics
Skillshots landed and dodged
44
of 100
What to work on
53 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1160 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Control
Immobilizations / game
20.8 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Damage
Team damage share
9% vs 11% typical
Add your damage to every trade your partner takes.
Identity
Contender
No axis stands out above the field.
Among Arena players, utility leads at 50 of 100, built on 53 heals + shields a minute and 53 ally heal + shield a minute. Damage trails at 22, with 1160 damage a minute.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1462, in your losses 891 · 25W 28L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 24.3, in your losses 17.7 · 25W 28L
Arena players with above-median team damage share win 41% of games; below it, 26%.
In your wins 8%, in your losses 10% · 25W 28L