Playstyle
43 games
Playstyle radar
43 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
65
of 100
Farming
CS pace, gold income and early-lane farm
57
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100
What to work on
43 gamesObjectivesStart here
Turret plates / game
2.0 vs 4.2 typical
Push for plates after a won trade instead of resetting.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.23 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Gold / min
511 vs 459
88 of 100 against junglers, and it matters: the better half of Diamond junglers wins 69% of games, the other half 26%.
Damage / min
905 vs 707
89 of 100 against junglers, and it matters: the better half of Diamond junglers wins 57% of games, the other half 38%.
Kills / min
0.35 vs 0.27
83 of 100 against junglers, and it matters: the better half of Diamond junglers wins 62% of games, the other half 33%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 64 of 100, built on 829 damage a minute and 22% team damage share. Objectives trails at 41, with 5.4 turret plates a game.
Among junglers
Diamond junglers with above-median turret plates a game win 76% of games; below it, 24%.
In your wins 8.8, in your losses 3.1 · 17W 26L
Diamond junglers with less time spent dead than the median win 68% of games; with more, 27%.
In your wins 9%, in your losses 13% · 17W 26L
Diamond junglers with fewer deaths a minute than the median win 71% of games; with more, 24%.
In your wins 0.18, in your losses 0.26 · 17W 26L