Playstyle
17 games
Playstyle radar
17 gamesCompared with Emerald mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
33
of 100
Damage
Damage per minute and share of the team's damage
3
of 100
Farming
CS pace, gold income and early-lane farm
18
of 100
Vision
Vision score, control wards and ward clears
18
of 100
Objectives
Epic monsters, objective damage and plates
32
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
86
of 100
What to work on
17 gamesDamageStart here
Damage / min
466 vs 685 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
6.4 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Vision
Vision score / min
0.49 vs 0.78 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Time spent dead
7% vs 9%
75 of 100 against Twisted Fate players, and it matters: the better half of Twisted Fate mid laners wins 67% of games, the other half 35%.
Deaths / min
0.14 vs 0.18
74 of 100 against Twisted Fate players, and it matters: the better half of Twisted Fate mid laners wins 70% of games, the other half 32%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 93 of 100, built on 6% time spent dead and 0.12 deaths a minute. Damage trails at 3, with 14% team damage share.
Among mid laners
Twisted Fate mid laners with above-median damage a minute win 60% of games; below it, 43%.
Twisted Fate mid laners with above-median CS a minute win 58% of games; below it, 44%.
Twisted Fate mid laners with above-median vision score a minute win 56% of games; below it, 46%.