Playstyle
21 games
Playstyle radar
21 gamesCompared with Gold mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
57
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
20
of 100
What to work on
21 gamesSurvivabilityStart here
Time spent dead
16% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.28 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
6.2 vs 6.7 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Damage / min
989 vs 845
72 of 100 against mid laners, and it matters: the better half of Gold mid laners wins 60% of games, the other half 39%.
Solo kills / game
3.5 vs 2.4
73 of 100 against mid laners, and it matters: the better half of Gold mid laners wins 60% of games, the other half 42%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 59 of 100, built on 925 damage a minute and 23% team damage share. Survivability trails at 21, with 15% time spent dead.
Among mid laners
Gold mid laners with less time spent dead than the median win 64% of games; with more, 35%.
Gold mid laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Gold mid laners with above-median CS a minute win 54% of games; below it, 44%.