Playstyle
30 games
Playstyle radar
30 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
65
of 100
Farming
CS pace, gold income and early-lane farm
49
of 100
Vision
Vision score, control wards and ward clears
62
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
40
of 100
What to work on
30 gamesSurvivabilityStart here
Deaths / min
0.23 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Aggression
Solo kills / game
0.7 vs 1.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
First blood rate
0% vs 7% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Gold / min
524 vs 459
97 of 100 against junglers, and it matters: the better half of Diamond junglers wins 69% of games, the other half 26%.
Epic monsters / game
3.5 vs 2.7
87 of 100 against junglers, and it matters: the better half of Diamond junglers wins 82% of games, the other half 28%.
Objective damage / min
1198 vs 925
87 of 100 against junglers, and it matters: the better half of Diamond junglers wins 77% of games, the other half 18%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 66 of 100, built on 825 damage a minute and 21% team damage share. Survivability trails at 42, with 0.24 deaths a minute.
Among junglers
Diamond junglers with fewer deaths a minute than the median win 71% of games; with more, 24%.
In your wins 0.19, in your losses 0.29 · 14W 16L
Diamond junglers with above-median solo kills a game win 57% of games; below it, 43%.
In your wins 1.7, in your losses 1.0 · 14W 16L
Diamond junglers with above-median first blood rate win 55% of games; below it, 47%.
In your wins 0%, in your losses 0% · 14W 16L