Playstyle
19 games
Playstyle radar
19 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
61
of 100
Damage
Damage per minute and share of the team's damage
63
of 100
Farming
CS pace, gold income and early-lane farm
23
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
11
of 100
What to work on
19 gamesSurvivabilityStart here
Deaths / min
0.37 vs 0.24 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
6.6 vs 8.0 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
19% vs 12% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Damage / min
1028 vs 809
89 of 100 against Yasuo players, and it matters: the better half of Yasuo mid laners wins 62% of games, the other half 38%.
Solo kills / game
3.6 vs 2.0
87 of 100 against Yasuo players, and it matters: the better half of Yasuo mid laners wins 63% of games, the other half 43%.
Turret plates / game
12.5 vs 10.3
73 of 100 against Yasuo players, and it matters: the better half of Yasuo mid laners wins 75% of games, the other half 29%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, aggression leads at 60 of 100, built on 50% kill participation and 3.2 solo kills a game. Survivability trails at 12, with 17% time spent dead.
Among mid laners
Yasuo mid laners with fewer deaths a minute than the median win 70% of games; with more, 30%.
Yasuo mid laners with above-median CS a minute win 59% of games; below it, 40%.
Yasuo mid laners with less time spent dead than the median win 66% of games; with more, 33%.