Playstyle
14 games
Playstyle radar
14 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
36
of 100
Damage
Damage per minute and share of the duo's damage
12
of 100
Frontline
Damage soaked and mitigated for the duo
63
of 100
Utility
Healing and shielding for the duo
57
of 100
Control
Crowd control uptime and immobilizations
72
of 100
Mechanics
Skillshots landed and dodged
46
of 100
What to work on
14 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1029 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
9% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
Damage mitigated / min
3725 vs 2642
73 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Immobilizations / game
60.4 vs 33.6
88 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among Arena players, control leads at 72 of 100, built on 60.4 immobilizations a game and 2.3 CC seconds a minute. Damage trails at 12, with 1029 damage a minute.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
Arena players with above-median team damage share win 41% of games; below it, 26%.