Playstyle
21 games
Playstyle radar
21 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
77
of 100
Damage
Damage per minute and share of the team's damage
80
of 100
Farming
CS pace, gold income and early-lane farm
54
of 100
Vision
Vision score, control wards and ward clears
22
of 100
Objectives
Epic monsters, objective damage and plates
69
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
21 gamesFarmingStart here
CS at 10 min
69.5 vs 78.1 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Survivability
Time spent dead
11% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.20 vs 0.17 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Solo kills / game
4.5 vs 2.0
100 of 100 against Vladimir players, and it matters: the better half of Vladimir mid laners wins 68% of games, the other half 42%.
Objective damage / min
496 vs 333
97 of 100 against Vladimir players, and it matters: the better half of Vladimir mid laners wins 79% of games, the other half 23%.
Gold / min
491 vs 432
97 of 100 against Vladimir players, and it matters: the better half of Vladimir mid laners wins 73% of games, the other half 28%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 80 of 100, built on 1060 damage a minute and 28% team damage share. Vision trails at 19, with 0.2 control wards a game.
Among mid laners
Vladimir mid laners with above-median CS at 10 min win 57% of games; below it, 45%.
Vladimir mid laners with less time spent dead than the median win 66% of games; with more, 35%.
Vladimir mid laners with fewer deaths a minute than the median win 71% of games; with more, 31%.