Playstyle
13 games
Playstyle radar
13 gamesCompared with Gold bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
48
of 100
Farming
CS pace, gold income and early-lane farm
23
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
39
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
13 gamesObjectivesStart here
Turret plates / game
7.8 vs 9.1 typical
Push for plates after a won trade instead of resetting.
Farming
Gold / min
447 vs 473 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Farming
CS / min
6.6 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 47 of 100, built on 697 damage a minute and 19% team damage share. Farming trails at 32, with 381 gold a minute.
Among bot laners
Gold bot laners with above-median turret plates a game win 77% of games; below it, 23%.
Gold bot laners with above-median gold a minute win 69% of games; below it, 30%.
Gold bot laners with above-median CS a minute win 57% of games; below it, 43%.