Playstyle
27 games
Playstyle radar
27 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
62
of 100
Damage
Damage per minute and share of the team's damage
76
of 100
Farming
CS pace, gold income and early-lane farm
56
of 100
Vision
Vision score, control wards and ward clears
23
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
27 gamesObjectivesStart here
Objective damage / min
305 vs 403 typical
Hit the objective while the team holds the area instead of chasing.
Farming
CS / min
6.6 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Turret plates / game
9.1 vs 10.4 typical
Push for plates after a won trade instead of resetting.
Strengths
Time spent dead
9% vs 11%
73 of 100 against top laners, and it matters: the better half of Platinum top laners wins 64% of games, the other half 36%.
Deaths / min
0.17 vs 0.21
71 of 100 against top laners, and it matters: the better half of Platinum top laners wins 67% of games, the other half 32%.
CS at 10 min
74.0 vs 67.2
81 of 100 against top laners, and it matters: the better half of Platinum top laners wins 55% of games, the other half 45%.
Identity
Carry
The team's damage runs through them.
Among top laners, damage leads at 72 of 100, built on 24% team damage share and 875 damage a minute. Vision trails at 27, with 0.5 control wards a game.
Among top laners
Platinum top laners with above-median objective damage a minute win 72% of games; below it, 27%.
In your wins 366, in your losses 179 · 15W 12L
Platinum top laners with above-median CS a minute win 57% of games; below it, 42%.
In your wins 5.9, in your losses 4.8 · 15W 12L
Platinum top laners with above-median turret plates a game win 75% of games; below it, 29%.
In your wins 10.9, in your losses 5.7 · 15W 12L