Playstyle
11 games
Playstyle radar
11 gamesCompared with Gold bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Farming
CS pace, gold income and early-lane farm
23
of 100
Vision
Vision score, control wards and ward clears
18
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
11 gamesFarmingStart here
CS / min
6.2 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.28 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS at 10 min
51.7 vs 60.9 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Not a priority
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, objectives leads at 50 of 100, built on 1.6 epic monsters a game and 7.5 turret plates a game. Vision trails at 23, with 2.4 wards cleared a game.
Among bot laners
Gold bot laners with above-median CS a minute win 57% of games; below it, 43%.
Gold bot laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Gold bot laners with above-median CS at 10 min win 56% of games; below it, 44%.