Playstyle radar
27 gamesCompared with Diamond top laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Farming
CS pace, gold income and early-lane farm
37
of 100
Vision
Vision score, control wards and ward clears
60
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
What to work on
27 gamesDamageStart here
Damage / min
693 vs 802 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
Gold / min
383 vs 413 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Farming
CS / min
6.7 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Epic monsters / game
1.1 vs 0.7
79 of 100 against top laners, and it matters: the better half of Diamond top laners wins 67% of games, the other half 31%.
Control wards / game
2.3 vs 0.3
100 of 100 against top laners, and it matters: the better half of Diamond top laners wins 51% of games, the other half 46%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, vision leads at 60 of 100, built on 2.7 control wards a game and 2.5 wards cleared a game. Farming trails at 34, with 367 gold a minute.
Among top laners
Diamond top laners with above-median damage a minute win 56% of games; below it, 39%.
In your wins 789, in your losses 520 · 11W 16L
Diamond top laners with above-median gold a minute win 66% of games; below it, 30%.
In your wins 415, in your losses 334 · 11W 16L
Diamond top laners with above-median CS a minute win 55% of games; below it, 40%.
In your wins 6.7, in your losses 5.4 · 11W 16L