Playstyle
22 games
Playstyle radar
22 gamesCompared with Platinum supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
37
of 100
Farming
CS pace, gold income and early-lane farm
41
of 100
Vision
Vision score, control wards and ward clears
78
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
What to work on
22 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for supports. The strengths below are where the margin is widest.
Not a priority
Strengths
Turret plates / game
8.6 vs 6.4
77 of 100 against supports, and it matters: the better half of Platinum supports wins 77% of games, the other half 24%.
Kill participation
63% vs 53%
100 of 100 against supports. Keep it; it is part of how the games get won.
First blood rate
13% vs 0%
76 of 100 against supports, and it matters: the better half of Platinum supports wins 53% of games, the other half 49%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among supports, vision leads at 80 of 100, built on 5.5 control wards a game and 1.69 vision score a minute. Damage trails at 35, with 567 damage a minute.
Among supports