Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond top laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Farming
CS pace, gold income and early-lane farm
47
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
35
of 100
last 60season159 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.25 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 12% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Vision score / min
0.68 vs 0.79 typical
Put a ward down on every back and sweep the river before objectives.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, farming leads at 50 of 100, built on 7.2 CS a minute and 66.8 CS at 10 min. Vision trails at 32, with 0.67 vision score a minute.
Among top laners
Diamond top laners with fewer deaths a minute than the median win 65% of games; with more, 30%.
This season, in your wins 0.19, in your losses 0.31 · 78W 81L
Diamond top laners with less time spent dead than the median win 62% of games; with more, 33%.
This season, in your wins 10%, in your losses 15% · 78W 81L
Diamond top laners with above-median vision score a minute win 51% of games; below it, 44%.
This season, in your wins 0.72, in your losses 0.60 · 78W 81L