Playstyle
24 games
Playstyle radar
24 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
27
of 100
Damage
Damage per minute and share of the team's damage
38
of 100
Farming
CS pace, gold income and early-lane farm
25
of 100
Vision
Vision score, control wards and ward clears
14
of 100
Objectives
Epic monsters, objective damage and plates
25
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
23
of 100
What to work on
24 gamesFarmingStart here
CS / min
5.0 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.30 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
14% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, damage leads at 36 of 100, built on 17% team damage share and 584 damage a minute. Vision trails at 13, with 0.4 wards cleared a game.
Among junglers
junglers with above-median CS a minute win 67% of games; below it, 33%.
junglers with fewer deaths a minute than the median win 74% of games; with more, 26%.
junglers with less time spent dead than the median win 71% of games; with more, 29%.