Playstyle
10 games
Playstyle radar
10 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
61
of 100
Farming
CS pace, gold income and early-lane farm
34
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
30
of 100
What to work on
10 gamesFarmingStart here
CS / min
7.2 vs 7.6 typical
Catch the side wave between fights instead of standing in the river.
Vision
Vision score / min
0.47 vs 0.66 typical
Put a ward down on every back and sweep the river before objectives.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Damage / min
1087 vs 870
85 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 62% of games, the other half 36%.
Kills / min
0.35 vs 0.27
73 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 66% of games, the other half 32%.
Solo kills / game
1.9 vs 0.8
99 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 55% of games, the other half 43%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 64 of 100, built on 949 damage a minute and 23% team damage share. Vision trails at 24, with 0.9 control wards a game.
Among bot laners
Emerald bot laners with above-median CS a minute win 57% of games; below it, 41%.
Emerald bot laners with above-median vision score a minute win 52% of games; below it, 46%.
Emerald bot laners with less time spent dead than the median win 64% of games; with more, 34%.