Playstyle
23 games
Playstyle radar
23 gamesCompared with Diamond supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
61
of 100
Farming
CS pace, gold income and early-lane farm
37
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
27
of 100
What to work on
23 gamesSurvivabilityStart here
Deaths / min
0.31 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Vision score / min
2.27 vs 2.65 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Epic monsters / game
2.1 vs 1.6
78 of 100 against supports, and it matters: the better half of Diamond supports wins 72% of games, the other half 28%.
Identity
All-Rounder
No axis stands out above the pack.
Among supports, damage leads at 60 of 100, built on 755 damage a minute and 18% team damage share. Survivability trails at 33, with 12% time spent dead.
Among supports
Diamond supports with fewer deaths a minute than the median win 65% of games; with more, 30%.
In your wins 0.22, in your losses 0.31 · 13W 10L
Diamond supports with less time spent dead than the median win 63% of games; with more, 32%.
In your wins 11%, in your losses 13% · 13W 10L
Diamond supports with above-median vision score a minute win 52% of games; below it, 43%.
In your wins 1.45, in your losses 1.31 · 13W 10L