Playstyle
10 games
Playstyle radar
10 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
32
of 100
Farming
CS pace, gold income and early-lane farm
22
of 100
Vision
Vision score, control wards and ward clears
54
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
23
of 100
What to work on
10 gamesSurvivabilityStart here
Deaths / min
0.32 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
6.7 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
14% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Objective damage / min
596 vs 465
78 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 77% of games, the other half 18%.
Epic monsters / game
1.8 vs 1.4
70 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 75% of games, the other half 29%.
First blood rate
33% vs 13%
99 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 55% of games, the other half 46%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, vision leads at 56 of 100, built on 1.8 control wards a game and 3.3 wards cleared a game. Farming trails at 24, with 6.6 CS a minute.
Among bot laners
Diamond bot laners with fewer deaths a minute than the median win 66% of games; with more, 29%.
Diamond bot laners with above-median CS a minute win 56% of games; below it, 39%.
Diamond bot laners with less time spent dead than the median win 63% of games; with more, 33%.