Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
37
of 100
Farming
CS pace, gold income and early-lane farm
48
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
35
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
29
of 100
last 60season400 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.24 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Epic monsters / game
2.3 vs 2.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, farming leads at 45 of 100, built on 461 gold a minute and 6.9 CS a minute. Vision trails at 29, with 0.7 control wards a game.
Among junglers
Master+ junglers with fewer deaths a minute than the median win 77% of games; with more, 27%.
This season, in your wins 0.20, in your losses 0.32 · 199W 201L
Master+ junglers with less time spent dead than the median win 74% of games; with more, 31%.
This season, in your wins 10%, in your losses 15% · 199W 201L
Master+ junglers with above-median epic monsters a game win 85% of games; below it, 34%.
This season, in your wins 2.9, in your losses 1.2 · 199W 201L