Playstyle
60 games
Playstyle radar
60 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
54
of 100
Farming
CS pace, gold income and early-lane farm
38
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
24
of 100
last 60season106 games
What to work on
60 gamesVisionStart here
Wards cleared / game
0.9 vs 2.1 typical
Sweep the enemy wards around the objective before it spawns.
Survivability
Time spent dead
12% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.23 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Damage / min
1018 vs 861
81 of 100 against mid laners, and it matters: the better half of mid laners wins 61% of games, the other half 39%.
Solo kills / game
2.8 vs 1.9
73 of 100 against mid laners, and it matters: the better half of mid laners wins 63% of games, the other half 44%.
Team damage share
26% vs 23%
76 of 100 against mid laners. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 60 of 100, built on 831 damage a minute and 22% team damage share. Survivability trails at 26, with 0.28 deaths a minute.
Among mid laners
mid laners with above-median wards cleared a game win 54% of games; below it, 48%.
This season, in your wins 2.0, in your losses 2.1 · 47W 52L
mid laners with less time spent dead than the median win 65% of games; with more, 35%.
This season, in your wins 12%, in your losses 14% · 50W 54L
mid laners with fewer deaths a minute than the median win 69% of games; with more, 31%.
This season, in your wins 0.24, in your losses 0.29 · 52W 54L