Playstyle
42 games
Playstyle radar
42 gamesCompared with Diamond top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
60
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Farming
CS pace, gold income and early-lane farm
37
of 100
Vision
Vision score, control wards and ward clears
24
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
22
of 100
What to work on
42 gamesSurvivabilityStart here
Time spent dead
16% vs 12% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.29 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
6.4 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Solo kills / game
3.5 vs 2.4
77 of 100 against top laners, and it matters: the better half of Diamond top laners wins 58% of games, the other half 41%.
First blood rate
28% vs 11%
92 of 100 against top laners, and it matters: the better half of Diamond top laners wins 54% of games, the other half 47%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, damage leads at 59 of 100, built on 835 damage a minute and 21% team damage share. Vision trails at 24, with 0.3 control wards a game.
Among top laners
Diamond top laners with less time spent dead than the median win 62% of games; with more, 33%.
In your wins 13%, in your losses 16% · 23W 19L
Diamond top laners with fewer deaths a minute than the median win 65% of games; with more, 30%.
In your wins 0.25, in your losses 0.31 · 23W 19L
Diamond top laners with above-median CS a minute win 55% of games; below it, 40%.
In your wins 5.8, in your losses 5.7 · 23W 19L