Playstyle
12 games
Playstyle radar
12 gamesCompared with Emerald top laners, blended with players on the same champions.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among top laners, damage leads at 52 of 100, built on 847 damage a minute and 23% team damage share. Survivability trails at 11, with 0.32 deaths a minute.
Among top laners
What to work on
12 gamesSurvivabilityStart here
Deaths / min
0.31 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Emerald top laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Survivability
Time spent dead
16% vs 12% typical
Avoid the late death that costs a minute of the map when every second counts.
Emerald top laners with less time spent dead than the median win 63% of games; with more, 35%.
Farming
CS / min
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
48
of 100
Farming
CS pace, gold income and early-lane farm
5.8 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Emerald top laners with above-median CS a minute win 56% of games; below it, 42%.
22
of 100
Vision
Vision score, control wards and ward clears
20
of 100
Objectives
Epic monsters, objective damage and plates
21
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
9
of 100