Playstyle
25 games
Playstyle radar
25 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
27
of 100
Farming
CS pace, gold income and early-lane farm
27
of 100
Vision
Vision score, control wards and ward clears
19
of 100
Objectives
Epic monsters, objective damage and plates
11
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
13
of 100
What to work on
25 gamesSurvivabilityStart here
Deaths / min
0.30 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
14% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.3 vs 7.0 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
First blood rate
19% vs 7%
82 of 100 against Kayn players, and it matters: the better half of Kayn junglers wins 57% of games, the other half 49%.
CS at 10 min
6.8 vs 3.2
100 of 100 against Kayn players. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, aggression leads at 42 of 100, built on 1.8 solo kills a game and 12% first blood rate. Objectives trails at 7, with 2.0 turret plates a game.
Among junglers
Kayn junglers with fewer deaths a minute than the median win 74% of games; with more, 25%.
Kayn junglers with less time spent dead than the median win 70% of games; with more, 29%.
Kayn junglers with above-median CS a minute win 68% of games; below it, 31%.