Playstyle radar
55 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
49
of 100
Damage
Damage per minute and share of the duo's damage
63
of 100
Frontline
Damage soaked and mitigated for the duo
37
of 100
Utility
Healing and shielding for the duo
28
of 100
Control
Crowd control uptime and immobilizations
67
of 100
Mechanics
Skillshots landed and dodged
69
of 100
What to work on
55 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
UtilityStart here
Ally heal + shield / min
19 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
19 vs 51 typical
Keep the heal for the moment the opponent commits.
Frontline
Damage taken share
10% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Strengths
CC seconds / min
3.3 vs 2.1
85 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Skillshots dodged / min
5.1 vs 3.5
76 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 25%.
Identity
Technician
Precise casting under pressure.
Among Arena players, mechanics leads at 69 of 100, built on 5.1 skillshots dodged a minute and 1.0 skillshots hit a minute. Utility trails at 28, with 19 ally heal + shield a minute.
Among Arena players
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 30, in your losses 10 · 26W 29L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
In your wins 30, in your losses 10 · 26W 29L
Arena players with above-median damage taken share win 36% of games; below it, 30%.
In your wins 10%, in your losses 10% · 26W 29L