Playstyle
25 games
Playstyle radar
25 gamesCompared with Master+ junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
36
of 100
Farming
CS pace, gold income and early-lane farm
16
of 100
Vision
Vision score, control wards and ward clears
16
of 100
Objectives
Epic monsters, objective damage and plates
29
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
14
of 100
What to work on
25 gamesFarmingStart here
CS / min
5.7 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.25 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Objective damage / min
691 vs 965 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Strengths
Solo kills / game
1.8 vs 1.2
74 of 100 against junglers, and it matters: the better half of Master+ junglers wins 62% of games, the other half 48%.
First blood rate
23% vs 7%
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 60% of games, the other half 52%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, aggression leads at 54 of 100, built on 0.30 kills a minute and 51% kill participation. Survivability trails at 13, with 0.29 deaths a minute.
Among junglers
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
In your wins 6.4, in your losses 5.3 · 11W 14L
Master+ junglers with fewer deaths a minute than the median win 77% of games; with more, 27%.
In your wins 0.25, in your losses 0.33 · 11W 14L
Master+ junglers with above-median objective damage a minute win 82% of games; below it, 22%.
In your wins 855, in your losses 268 · 11W 14L