Playstyle
45 games
Playstyle radar
45 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
45
of 100
Damage
Damage per minute and share of the duo's damage
79
of 100
Frontline
Damage soaked and mitigated for the duo
61
of 100
Utility
Healing and shielding for the duo
40
of 100
Control
Crowd control uptime and immobilizations
46
of 100
Mechanics
Skillshots landed and dodged
56
of 100
What to work on
45 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
Immobilizations / game
17.0 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Utility
Ally heal + shield / min
36 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
36 vs 51 typical
Keep the heal for the moment the opponent commits.
Strengths
Damage / min
1987 vs 1552
77 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Team damage share
14% vs 11%
80 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
CC seconds / min
3.0 vs 2.1
76 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 79 of 100, built on 14% team damage share and 1987 damage a minute. Utility trails at 40, with 36 ally heal + shield a minute.
Among Arena players
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 15.1, in your losses 18.8 · 22W 23L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 37, in your losses 36 · 22W 23L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
In your wins 37, in your losses 36 · 22W 23L