Playstyle
16 games
Playstyle radar
16 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Farming
CS pace, gold income and early-lane farm
18
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100
What to work on
16 gamesFarmingStart here
CS / min
6.7 vs 7.6 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
53.7 vs 64.1 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Vision score / min
0.81 vs 0.66
73 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 52% of games, the other half 46%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, objectives leads at 54 of 100, built on 9.5 turret plates a game and 1.8 epic monsters a game. Farming trails at 21, with 6.5 CS a minute.
Among bot laners
Emerald bot laners with above-median CS a minute win 57% of games; below it, 41%.
Emerald bot laners with above-median CS at 10 min win 55% of games; below it, 44%.
Emerald bot laners with less time spent dead than the median win 64% of games; with more, 34%.