Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
48
of 100
Damage
Damage per minute and share of the duo's damage
62
of 100
Frontline
Damage soaked and mitigated for the duo
39
of 100
Utility
Healing and shielding for the duo
36
of 100
Control
Crowd control uptime and immobilizations
33
of 100
Mechanics
Skillshots landed and dodged
81
of 100
last 60season142 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
Immobilizations / game
21.6 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Control
CC seconds / min
1.9 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Utility
Ally heal + shield / min
31 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Strengths
Skillshots dodged / min
5.1 vs 3.5
76 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 25%.
Skillshots hit / min
1.5 vs 0.7
87 of 100 against Arena players, and it matters: the better half of Arena players wins 38% of games, the other half 29%.
Identity
Technician
Precise casting under pressure.
Among Arena players, mechanics leads at 81 of 100, built on 1.5 skillshots hit a minute and 5.1 skillshots dodged a minute. Control trails at 33, with 21.6 immobilizations a game.
Among Arena players
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 42.7, in your losses 21.9 · 62W 80L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
This season, in your wins 2.6, in your losses 1.7 · 62W 80L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
This season, in your wins 76, in your losses 17 · 62W 80L